A downloadable game

This demo was originally showcased on Game Access 2024. Currently is unavailable for further download.

Contains English/Czech translations.

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Fight your way throught splashing yolk and bursting eggshells in this crazy platformer and bring the holy Cage war to its end!

FEATURES:

  • Eggsplosions: a satisfying medley of yolk and eggshells!
  • Story: narrative-driven sidescrolling action platformer
  • Mechanics: run/shoot/roll/cover/crack

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Easy to control, only your keyboard or controller is required. There are 3 predefined control settings you can choose from in the Option menu. Keyboards differs in the usage of SPACE:

- keyboard 1 (SPACE - jump)

- keyboard 2 (SPACE - shoot)

- controller 1 (only original xbox controller is tested, the others are not)

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I am always looking for new player's feedback! You can find the feedback form and the Steam wishlist (waiting list form) on my Linktree

Thank you!


StatusIn development
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorMarty's Makings
GenrePlatformer, Action, Shooter
Tags2D, Funny, Indie, Side Scroller, Singleplayer, storygame, Story Rich

Development log

Comments

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Fun concept! Love the mix between action and tacticalness, the wild setting helps its art style.
I'll be following for future versions!

(+1)

Thanks a lot, I really appreciate it :)

Hi! I played your game at GA conference and it was great! Nice visuals, interesting setting - eggs, love it. The details in the background and these little animations and interactions make it so much better. Really really great! One thing I would improve is the controls. Doing a roll is a punishment, literally :D But besides that, it is awesome and I had fun playing.

So keep going and I'll definitely support the game with a purchase once it's out.

Hi! Thanks a lot for your feedback and your support, I really appriciate it :) 

The roll control is among the first things I am going to fix in the upcomming patch. That was really underestimated from my side :)

Great! One more suggestion, maybe you could add some melee attack, because if you're close to the enemy, you're shooting behind them and quite often I die that way :D

That's actually the next thing on my checklist :)