UNCRACKED - DEMO
A downloadable game
This demo was originally showcased on Game Access 2024. Currently is unavailable for further download.
Contains English/Czech translations.
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Fight your way throught splashing yolk and bursting eggshells in this crazy platformer and bring the holy Cage war to its end!
FEATURES:
- Eggsplosions: a satisfying medley of yolk and eggshells!
- Story: narrative-driven sidescrolling action platformer
- Mechanics: run/shoot/roll/cover/crack
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Easy to control, only your keyboard or controller is required. There are 3 predefined control settings you can choose from in the Option menu. Keyboards differs in the usage of SPACE:
- keyboard 1 (SPACE - jump)
- keyboard 2 (SPACE - shoot)
- controller 1 (only original xbox controller is tested, the others are not)
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I am always looking for new player's feedback! You can find the feedback form and the Steam wishlist (waiting list form) on my Linktree.
Thank you!
Status | In development |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Marty's Makings |
Genre | Platformer, Action, Shooter |
Tags | 2D, Funny, Indie, Side Scroller, Singleplayer, storygame, Story Rich |
Development log
- Hotfix 1.11Jun 30, 2024
- Patch 1.1Jun 27, 2024
- Control HotfixJun 03, 2024
Comments
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Fun concept! Love the mix between action and tacticalness, the wild setting helps its art style.
I'll be following for future versions!
Thanks a lot, I really appreciate it :)
Hi! I played your game at GA conference and it was great! Nice visuals, interesting setting - eggs, love it. The details in the background and these little animations and interactions make it so much better. Really really great! One thing I would improve is the controls. Doing a roll is a punishment, literally :D But besides that, it is awesome and I had fun playing.
So keep going and I'll definitely support the game with a purchase once it's out.
Hi! Thanks a lot for your feedback and your support, I really appriciate it :)
The roll control is among the first things I am going to fix in the upcomming patch. That was really underestimated from my side :)
Great! One more suggestion, maybe you could add some melee attack, because if you're close to the enemy, you're shooting behind them and quite often I die that way :D
That's actually the next thing on my checklist :)